Online Master of Science in Software Engineering - Computer Science Track

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Learn more about the MS in Software Engineering - Computer Science
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Curriculum

The Computer Science track welcomes students who are interested in a variety of technical topics pertaining to the development of software systems such as databases, networks, operating systems, graphics and animation systems, compilers, expert systems, and systems for scientific computing. Students will learn and apply a variety of programming languages and techniques to specify, design, implement, test, and maintain software systems.

Students in the Computer Science track take the required six core courses (core courses cover topics that are essential for the practicing software engineer)  and all of the Computer Science track required courses. In addition, students  must take two more graduate courses as electives, for a total of 15 courses.


Core Courses - 18 credits
CS 544Computer Networks3.00 credits
CS 575Software Design3.00 credits
CS 576Dependable Software Systems3.00 credits
INFO 627Reqmts Engineering & Mgmt3.00 credits
INFO 631Info Technology Integration3.00 credits
INFO 638Software Project Management3.00 credits

Computer Science Track Required Courses - 21 credits
CS 520Computer Science Foundations3.00 credits
CS 521Data Structures/Algorithms I3.00 credits
CS 522Data Structures/Algorithms II3.00 credits
CS 525Theory of Computation3.00 credits
CS 530Developing User Interfaces3.00 credits
CS 550Programming Languages3.00 credits
CS 571Prog Tools and Environments3.00 credits

Computer Science Track Electives - 6 credits
Students can take any other two CS or INFO online (or on-campus) graduate courses except for INFO 605 and INFO 530. (6 credits)

Course Descriptions

CS 544 Computer Networks - 3.00 credits

To examine computer networks using networking models (TCPIIP, OSI and ATM) and break down computer networking, examine each layer and its duties and responsibilities. To analyze networking protocols and understand the design. To use the Internet and other example protocols to illustrate the theory and operation of each layer.

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CS 575 Software Design - 3.00 credits

This course introduces fundamental software design principles and methodologies, covers: software architecture design in general, and focuses on service-oriented architecture in particular. Students will learn most influential papers in software engineering realm, design and implement a service-oriented project, and explore how to apply well-established theoretical principles into modern software design.

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CS 576 Dependable Software Systems - 3.00 credits

Intended for CS and MSSE students; others must obtain departmental permission to enroll. Offers an in-depth treatment of software testing and software reliability, two components of developing dependable software systems. Testing topics include path testing, data-flow testing, mutation testing, program slicing, fault interjection and program perturbation, paths and path products, syntax testing, logic-based testing, testing within the software development process, test execution automation and test design automation tools. Reliability topics include reliability metrics, fault avoidance, cleanroom software development, fault tolerance, exception handling, N-version programming, recovery blocks, formal methods, functional specifications, and Z notation.

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INFO 627 Reqmts Engineering & Mgmt - 3.00 credits

Provides students with an opportunity to explore and experience methodologies, tools, and techniques for eliciting, analyzing, specifying, and managing requirements in modern software development organizations. Focuses on the intersection of requirements engineering, strategic IS and business planning, and business process reengineering. Students will also learn about change management in requirements engineering context in response to a fast-paced, changing world. Upon completion of the course, each student should have new skills and insights that are immediately applicable to the performance of the requirements engineering project function.

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INFO 631 Info Technology Integration - 3.00 credits

Focuses on integration of information technologies from an organizational perspective. Coverage includes IT Product and service selection and evaluation, impact of emerging technologies, standards, and vendor strategies. Emphasizes financial considerations including return on investment, time cost of money, depreciation, and system life.

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INFO 638 Software Project Management - 3.00 credits

Focuses on first-line management of software system development. Covers major themes including estimation (software cost factors, estimation models, and risk management), planning (work breakdown, scheduling, staffing, resource allocation, and creation of a project plan), and execution (team building, leadership, motivation, process tracking, control recovery, and communication within and outside the project).

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CS 520 Computer Science Foundations - 3.00 credits

Survey of basic mathematics concepts needed for the study of computer science at the graduate level: induction, iteration, recursion; analysis of program running time; elementary probability and combinatorics; relations, graphs and trees; regular expressions and finite automata; propositional and predicate logic.

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CS 521 Data Structures/Algorithms I - 3.00 credits

Techniques for analyzing algorithms: asymptotic notation, recurrences, and correctness of algorithms; divide and conquer: quick sort, merger sort, median and order statistics; elementary data structures: hashing, binary heaps, binary search trees, balanced search trees; graph algorithms: Depth and Breadth first searches, connected components, minimum spanning trees, shortest paths in graphs.

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CS 522 Data Structures/Algorithms II - 3.00 credits

Discussion of algorithm design techniques, augmented data structures including Binomial and Fibonacci heaps and Splay tree; Amortized analysis of data structures, topics in pattern and string matching, network flow problem, matching in bipartite graphs, and topics in complexity theory including reduction and NP-completeness, and approximation algorithms.

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CS 525 Theory of Computation - 3.00 credits

Theory of computation introduces basic mathematical models of computation and the finite representation of infinite objects. These topics covered in the course include: finite automata and regular languages, context free languages, Turning machines, Partial recursive functions, Church's Thesis, undecidability, reducibility and completeness, and time complexity.

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CS 530 Developing User Interfaces - 3.00 credits

This course examines the implementation of multimodal user interfaces within the context of interface design and evaluation. The course involves both practice implementing interfaces using current technologies and study of topical issues such as rapid prototyping, advanced input, and assistive technology.

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CS 550 Programming Languages - 3.00 credits

Covers basic concepts of the design and implementation of programming languages, including data representation and types, functions, sequence control, environments, block structure, subroutines and coroutines, storage management. Emphasizes language features and implementation, not mastery of any particular languages.

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CS 571 Prog Tools and Environments - 3.00 credits

Covers UNIX operating system, Shell programming, PERL, JAVA, and advanced features of C++ from the viewpoint of efficient software development.

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